| dc.contributor.author |
Prahm, Cosima |
|
| dc.contributor.author |
Bressler, Michael |
|
| dc.contributor.author |
Daigeler, Adrien |
|
| dc.contributor.author |
Kolbenschlag, Jonas |
|
| dc.date.accessioned |
2025-12-22T10:25:00Z |
|
| dc.date.available |
2025-12-22T10:25:00Z |
|
| dc.date.issued |
2025 |
|
| dc.identifier.issn |
1743-0003 |
|
| dc.identifier.uri |
http://hdl.handle.net/10900/173438 |
|
| dc.language.iso |
en |
de_DE |
| dc.publisher |
London : Bmc |
de_DE |
| dc.relation.uri |
http://dx.doi.org/10.1186/s12984-025-01554-7 |
de_DE |
| dc.subject.ddc |
570 |
de_DE |
| dc.subject.ddc |
600 |
de_DE |
| dc.subject.ddc |
610 |
de_DE |
| dc.title |
PhantomAR: gamified mixed reality system for alleviating phantom limb pain in upper limb amputees-design, implementation, and clinical usability evaluation |
de_DE |
| dc.type |
Article |
de_DE |
| utue.quellen.id |
20250630000000_01820 |
|
| utue.personen.roh |
Prahm, Cosima |
|
| utue.personen.roh |
Eckstein, Korbinian |
|
| utue.personen.roh |
Bressler, Michael |
|
| utue.personen.roh |
Wang, Zhixing |
|
| utue.personen.roh |
Li, Xiaotong |
|
| utue.personen.roh |
Suzuki, Takashige |
|
| utue.personen.roh |
Daigeler, Adrien |
|
| utue.personen.roh |
Kolbenschlag, Jonas |
|
| utue.personen.roh |
Kuzuoka, Hideaki |
|
| dcterms.isPartOf.ZSTitelID |
Journal of Neuroengineering and Rehabilitation |
de_DE |
| dcterms.isPartOf.ZS-Issue |
Article 21 |
de_DE |
| dcterms.isPartOf.ZS-Volume |
22 (1) |
de_DE |
| utue.fakultaet |
04 Medizinische Fakultät |
de_DE |